CEO | Executive Producer
As CEO of Pixomondo, Thilo Kuther is responsible for all aspects of international operations and technology. In the early 80’s, Thilo became increasingly influenced by computer science. His exploration of programming for the creation of 3D and his love of design soon led to scenography.
In 2001, Thilo founded Pixomondo in Frankfurt. The company took on large-scale projects for international industry clients and made a move into feature film visual. Under Thilo’s guidance and creative vision, Pixomondo expanded worldwide to set up a network over three continents with facilities in the United States, Europe and Asia.
Thilo continues to be the company’s driving force, always looking to the future and the opportunities ahead in the new world of international production.
Chief Financial Officer
Bill has significant senior level financial and operational experience across multiple sectors of the media and entertainment industry. Following his education at NYU’s film and business schools, he began his career as a CPA for Laventhol & Horwath where he developed a specialization in entertainment clients.
While working full time, he also earned his Master’s degree in taxation. He went on to hold positions of CFO, COO and President at First Look Studios, a multi-faceted independent film company with foreign sales, domestic distribution and production operations. He later joined OddLot Entertainment, a theatrical feature film and television content production company owned by Gigi Pritzker.
In his roles with each company, Bill was primarily responsible for all financial and business operations. At First Look he was significantly responsible for diversifying the company’s activities, increasing annual revenues from $6 million to $125 million and arranging multiple rounds of capital including a Nasdaq public listing for the company. At OddLot, Bill was primarily responsible for the business and financial arrangements on many film and television productions, including Ender’s Game, Drive, Hell or High Water and the National Geographic Einstein mini-series.
He has extensive experience in creating operational and financial joint ventures, has arranged, negotiated and managed many equity and debt transactions and has hired and managed staff across all operating areas including distribution, finance, accounting, legal and HR. He has significant international experience and is a frequent speaker at various entertainment symposiums.
COO | Executive Producer
Jan studied Business Administration and Media Production at the University of Applied Sciences in Darmstadt/Germany and the CIT Cork/Ireland. With a background in event management and media design, Jan has joined PIXOMONDO since 2001.
In his role as one of the PIXOMONDO’s COOs and Heads of VFX Production, he was responsible for the setup of several PIXOMONDO facilities in Germany. He was involved in the development and establishment of production standards and pipelines, to ensure a smooth operation on projects across time zones with our studios and partners in the US and Asia.
In October 2009, Jan took up residence in China to oversee the development of the new PIXOMONDO facilities in Shanghai and Beijing and to manage the integration into the PIXOMONDO 24/7 global pipeline.
SVP of Development / Executive Producer
After earning his stripes working freelance on various projects, Henrik co-founded Look Effects in 1997 and worked on an impressive list of films that have helped shaped cinema today: ‘Little Miss Sunshine’, ‘Black Swan’ (for which he was nominated for a BAFTA) and ‘Grand Budapest Hotel’, just to name a few. He helped built Look Effects, Inc. into an international VFX powerhouse spanning four global locations for almost two decades.
Henrik went on to lend his expertise to other VFX houses such as Psyop Media Company and Rhythm & Hues Studios, focusing much of his efforts on setting up feature pipelines and development for both feature films and TV projects, negotiating co-production deals, all the while consulting in between his positions at companies.
Pixomondo is lucky to have him on board to help with business and IP development as well as having him spearhead Pixomondo’s outreach efforts.
Executive Producer • Large Format Attractions
As Executive Producer of Themed Entertainment David Garber has lead Pixomondo into the arena of large format films for immersive ride experiences for entertainment centers and theme parks, in both the U.S. and China.
Having recently opened the two most successful ride films in the Wanda Entertainment Center in Wuhan, China, “Flying Over Hubei” and “Journey to the Stars,” David continues to develop large format ride experiences for clients in Europe, Asia and North America, while guiding the artists at Pixomondo into the creation of original IP for multi-dimensional, experiential, theatrical shows.
David holds a Masters of Environmental Design from Yale University’s School of Architecture, a Bachelor of Architecture from Carnegie Mellon University and a Graham Foundation Award for Experimental Studies in Experiential Design.
COO | Executive Producer
John brings over 10 years experience in the film and television industry to Pixomondo. His diverse experience working in various aspects of the industry provides him a unique perspective. Prior to joining the team at Pixomondo he gained invaluable producing experience working directly for Michael Bay, Brad Fuller and Andrew Form at Platinum Dunes on Friday the 13th, The Unborn , Horsemen, A Nightmare on Elm Street and Transformers: Dark of the Moon. Subsequently he furthered his visual effects experience working on both GI Joe: Retaliation and Maleficent at Digital Domain.
Joining the Pixomondo team in 2014 as a Digital Production Manager on Fantastic Four, he has since contributed to a variety of projects including Dark Tower, The Fate of the Furious, Live By Night, Furious 7 and The Hunger Games: Mockingjay Part 1 and multiple television seasons of Marvel’s Agents of S.H.I.E.L.D, The Walking Dead, Limitless, Goliath, and Fear The Walking Dead. John recently relocated from Los Angeles to Vancouver to head the company’s new British Columbia presence.
When John is not busy making awesome visual effects he can be found spending time with his wife and daughter, furthering his education and life experience as a certified emergency medical technician, or scaling a rugged glaciated peak somewhere far away from civilization.
COO I Executive Producer
Christoph Malessa oversees the day-to-day operations at Pixomondo’s Stuttgart studio. His deep roots in technology and problem solving capability quickly led him to play an important role in expanding Pixomondo into the global arena.
Malessa started his career in VFX at Pixomondo in 2004 as a motion graphics artist in Frankfurt upon receiving a Master’s degree in computer animation. Malessa naturally gravitated towards project management, regularly managing teams and interacting with clients to facilitate seamless communication and workflow. His role gradually shifted from project management to department management and now facility management.
Executive Producer | Managing Producer
Pascal initially wanted to pursue a career as a musician before he fell in love with the film industry. He began volunteering at an advertising agency in 1996, where he soon rose to the position of junior account representative. In 1998 Pascal decided to work freelance in various disciplines of the film industry – ranging from set-runner to set-dresser, stylist, location scout, set-manager and unit manager.
In 2000 he joined Neue Sentimental Film Frankfurt as a production assistant and in less than a year he became one of their junior producers. In that same year he also volunteered for 9 weeks as a development aid worker for FEEDBACk e.V., in Capetown.
At the end of 2000, Pascal and some colleagues launched a new subsidiary of Neue Sentimental Film called GROUP.IE. where he was a producer for many large scale clients such as Volkswagen, EXPO, Mercedes-Benz, and Telekom. Due to his expertise in interdisciplinary fields, he was chosen to establish the R&D department within GROUP.IE. One of his well-known projects is the Frankfurt based advertising film festival “VDW Award,” which was established in 2003 and is more recently called “Werbefilmpreis”.
In 2003 Pascal left GROUP.IE to launch his own project “komma9“ which is still in operation. Between 2004 and 2012 he was also working as a freelance producer in the advertising industry. He produced TV commercials for numerous clients including Dr. Oetker, FIAT, PORSCHE, MAZDA, Samsung, UNICEF, and Sony.
From 2009 and 2010 he started working as a post-production producer and became the deputy-managing producer for “VCC GmbH – Agency for Postproduction” in Düsseldorf. This increased his experience in the field of post-production and visual effects, which led him to PIXOMONDO.
Pascal initially joined PIXOMONDO as a freelance VFX Producer in 2013. During that year, his roles and responsibilities continuously expanded from project to project. Aftewards Pascal founded the start-up “SPS Feed,” which focused on R&D for sustainable protein sources based on insects.
In September 2014, Pascal returned to PIXOMONDO as the COO and managing producer of PIXOMONDO STUDIOS GmbH & Co KG. He is currently at the Frankfurt branch of the company, where he is also Executive Producer.
Sabrina Gerhardt has worked on a variety of projects including Game of Thrones, Melancholia, Super 8, The Amazing Spider-Man, After Earth, and more.
She initially joined the PIXOMONDO team in 2008 as producer. In 2011 Sabrina became Executive Producer and COO for the Frankfurt branch, overseeing a team of 60 – 120 people.
Sabrina worked for PICTORION das werk prior to joining PIXOMONDO. During these 9 years, she able able to gain extensive vfx experience with commercial and feature film projects.
Markus Golisano, has been in the film industry for 15 years and recently has worked as a line producer especially in international co-productions, e.g. Lilly the Witch 1 & 2 and Yoko.
After completing his MBA he worked in various filmproduction companies as a production manager. Since 2003 he has worked as a freelance line producer and financial advisor for various film und TV productions, a long period of that time at Blue Eyes Fiction in Munich. By working in projects which were heavy in post production, he gained a lot of experience as a production manager/Line Producer throughout the years.
Markus Golisano joined the team in Munich 2012 and is currently Executive Producer at the Frankfurt office.
VFX Producer / VFX Supervisor
Christoph has worked on projects such as Star Trek Into Darkness, Game of Thrones, Oblivion, Fast Five, The Amazing Spider-Man, and the Academy Award-winning film Hugo.
When he joined PIXOMONDO in February 2009, he already had over five years of experience as a senior artist in the game industry and shipped several AAA titles.
In the Frankfurt office Christoph was responsible for commercial, corporate and live media projects, which all benefited from his rich technical and creative knowledge and design background. Christoph quickly became a valuable member of the production staff with his proven project management capabilities and track record of delivering projects on time and in budget. His artistic background also contributed to strong client relationships.
Christoph worked in various PIXOMONDO offices in Germany and China. At the end of 2010, he joined PIXOMONDO Beijing to help integrate the facility into the company’s global production pipeline and further develop PIXOMONDO’s engagement into the local market.
Regarding local projects, he was involved in Breakup Guru by Deng Chao and produced the visual effects for director Jiang Wen’s new movie Gone with the Bullets. He continues his passionate work as producer and supervisor on upcoming local and international projects.
Aslan Malik is a creative director who graduated from the Berliner Technical Art School in 2005 with a BFA in Multimedia Design.
After graduation, he worked in his hometown Berlin for many years as Motion Designer and Art Director for high-profile clients such as Nike, Puma, Motorola, Audi, Volkswagen and Bacardi. Aslan proceeded to win many of Germany’s highest ranked awards for advertising and was featured in numerous publications.
In the beginning of 2010, Aslan left Berlin to pursue opportunities in Shanghai, Tokyo, Beijing and New York, consistently generating interest and buzz across the globe for his work in design and art worlds.
In the past few years, Aslan has continued to create forward-thinking work for Porsche, BMW, MINI, Absolut Vodka, Mercedes, Universal Music and many more. He has been winning awards at the Cannes Lions festival and Red Dot the ADC Europe, while also having his artwork presented in museums and galleries all over the world.
Viktorija has 16 years of production and post-production experience in international film and documentary. She was most recently the VFX Producer for Game of Thrones Season 5 & 6, Chinese blockbuster Gone with the Bullets and WANDA’s theme park production “Space Journey.”
Viktorija has a wide range of skills in addition to her background in film production and management. She has a strong knowledge of VFX pipeline and workflow tools, scheduling, budgeting, and planning. Viktorija is truly a global member of the team, having worked at our Stuttgart, Berlin, Los Angeles, Burbank, Frankfurt, and Toronto offices.
Prior to joining PIXOMONDO in 2008, Viktorija had 8 years of on-set experience with Vilnius Grandma Production House, Driver Films, Baltic Film Services, Lithuanian Film Studio, and NIAMA-Film Production.
She is fluent in English, Lithuanian, Russian, and has basic knowledge of German.
Visual Effects Supervisor
Sven Martin has over ten years of experience in the visual effects industry. He began his studies at the “Filmakademie Baden-Wuertemberg” in 1997 and later directed the award winning animated short Ritterschlag. Sven worked as freelance compositor and 3D artist for various companies before becoming VFX Supervisor at Elektrofilm Postproduction between 2004 and 2008.
In 2008 he joined PIXOMONDO Frankfurt where he is currently CCO/ VFX Supervisor. Since joining the team he has implemented a strong creature and character animation pipeline. Sven´s film credits include productions such as Super 8, Iron Man II, Melancholia, Star Trek, The Amazing Spider-Man, The Hunger Games and the HBO TV Series Game of Thrones, for which he received two Emmy Awards and several VES Awards.
Emmy Award-winning VFX Supervisor Thilo Ewers is known for his work on feature films and television series such as Game of Thrones, Oblivion, Sleepy Hollow, Hugo and The Physician.
He studied at the Institute of Animation and Visual Effects of the Filmakademie Baden-Wuerttemberg, and his student diploma work earned numerous acknowledgements including the VES Student Award. Thilo joined the Pixomondo team in 2008 as a matte painter and compositor at the Stuttgart branch. He then spent three years at Pixomondo Los Angeles as Lead Environment Artist and later as Environment Supervisor.
Thilo received an Emmy and VES Award for his environment supervision for season 2 of the award-winning HBO series Game of Thrones. As VFX Supervisor Thilo now oversees a crew of over 60 artists in Stuttgart.
His film credits also include: After Earth, Super 8, Ninja Assassin, 2012, Percy Jackson & the Olympians: The Lightning Thief, The Last Airbender, Sucker Punch, Fast Five, Red Tails, Beautiful Creatures, Iron Sky 2, Doktor Proktor Fart Powder and Diplomatie.
Ken Nakada has contributed his artistic talent on some of the most visually stunning films of our time including Life of Pi, City of Ember, The Tree of Life, and Avatar.
He is currently Pixomondo’s show designer for Shanxi Multimedia Live Extravaganza, a live-action stage show with actors, stunt performers, large mechanical props, and water/pyrotechnic effects. He has been leading a team of artists in designing the stage, sets, characters, costumes, props, lighting/pyrotechnics and assisting in script modifications.
Ken has also been involved in 180° ride films with Pixomondo. He has creating the look and design for The Legend of Heilongjiang and for Jiangxi Porcelain Dream, Ken assisted in creating a methodology for HD projections onto a prop and screens.
Ken was previously Art Director and Matte Painting Supervisor at Rhythm and Hues, where he helped deliver work for projects including Life of Pi, X-Men: Days of Future Past, and Winter’s Tale. It was here that Ken had begun work with 360° stereoscopic ride films.
At Frantic Films, Ken helped build an international matte painting and concept department. He hired and trained artists, built a pipeline and even helped design proprietary internal software. His roles alternated from VFX supervisor and VFX designer/matte painting supervisor. Prior to Frantic Films Ken was a freelance art director and matte painter, working with many visual effects facilities including ILM, Captive Audience, ESC, Stan Winston Digital, Cinesite, CIS, as well as directly with the studios.
At Riot, Ken was responsible for matte paintings, 3D animation, digital compositing and digital cinema photography. After working on over 40 feature films, Ken’s expertise in all aspects of the visual effects pipeline moved him forward as VFX Supervisor for a multitude of feature films, episodic content, commercials and music videos.
Ken began his career at Illusion Arts as a matte painter under the acclaimed talent of Syd Dutton and Bill Taylor and working alongside colleagues such as Robert Stromberg and Mike Wassel. He earned an undergraduate degree in Kinesiology (study of motion) and a Master’s degree from UCLA in Neuromuscular Physiology before pursuing his career in the film industry. He also won the 1998 Telly Award with his directorial debut of Cognition: The Brain’s Inner Workings. His ability to combine a strong command of science and technology with a uniquely gifted talent in art has made him an invaluable asset to many projects and roles.
Ken currently lives in Los Angeles with his wife and three children.
Johnny Gibson has been instrumental in the production of groundbreaking visual effects and animation for feature films and television spanning over two decades. He is currently VFX Supervisor for WANDA’s ride film, Longjiang in the Air.
Johnny has a long career beginning in the military satellite and ballistic missiles industry in the early 1990’s and settling into feature VFX in the mid-1990’s at such prestigious companies including Digital Domain, Tippett Studio, and Rhythm and Hues Studios.
His film credits include James Cameron’s Titanic, David Fincher’s Fight Club, Ron Howard’s How the Grinch Stole Christmas, The Wachowskis’ The Matrix Revolutions, Michael Bay’s Transformers and three of Fox’s X-Men franchise offerings. Previous to joining Pixomondo, he wrapped Skull Island: Reign of Kong for Universal at Rhythm and Hues.
Bojan Zoric is a VFX Supervisor at PIXOMONDO Toronto. He is currently the VFX Supervisor for Pitch Perfect 3 and recently supervised the visual effects for xXx: The Return of Xander Cage.
He has worked on multiple feature film and television projects including The Huntsman, Winter’s War, Allegiant, The Walking Dead, Netflix’s Marco Polo, Crouching Tiger, Hidden Dragon: Sword of Destiny, Fargo, and Fantastic Four.
Prior to joining the PIXOMONDO team, Bojan was a digital mattepainting supervisor and artist on projects such as Watchmen, Chicago, Alone in the Dark, Battle Los Angeles, Max Payne, and Underworld: Rise of the Lycans,
Bojan’s work on Battlefield Cell earned him an Emmy nomination in the category of Graphic Design and Art Direction. He was also nominated for a VES Award for Outstanding Visual Effects in a Broadcast Program for his work on Curiosity.
In the years Boris Schmidt has been with Pixomondo, he has been the visual effects supervisor on many high profile projects. He is currently working as the Pixomondo VFX Supervisor on major sequences for “The Amazing Spiderman” and “Red Tails”. He has supervised VFX for numerous commercials for Porshe, Toyota, and Mercedes from our commercial divisions in Germany and won numerous awards. His work on “Sport in Zahlen” won 6 awards at the 2005 New York Film Festival He has several awards from Animago, and an ITVA Gold Award for his work on A2003 commercial for the Porsche 911.
Boris has a very strong technical knowledge. He was the CG supervisor for Pixomondo on Sucker Punch, The Last Airbender and The Red Baron. He has hands-on knowledge of 3D Studio Max, Vray, Motionbuilder, Nuke, Photoshop, AfterEffects and Brazil. He helped build Pixomondo’s pipeline and knows Max scripting language.
Boris is originally from Germany where he studied Media Design at the University of Applied Sciences in Mainz, Germany. He currently lives in Los Angeles.
Philip Nussbaumer has been a core member of the PIXOMONDO team for 14 years, working on projects such as Game of Thrones, Star Trek Into Darkness, Oblivion, Hugo, Hunger Games, and Red Tails.
Prior to his current role as VFX Supervisor, Phillip performed many key roles including media producer, compositor, technical director, head of 2D, and compositing lead/supervisor.
Philip is well versed in Python and is a member of PIXOMONDO’s global pipeline team. He has assisted in setting up the pipeline as well as guidelines for the compositing department.
Philip was compositing supervisor for a large range of projects including the sci-fi feature film Impossible, an upcoming motion ride for WANDA Entertainment Group, the industrial commercial Porsche Macan, and the animated feature Petterson and Findus.
He was also a compositor for Sleepy Hollow Season 1 and 2, Wolf Totem, Beautiful Creatures and Hunger Games.
Philip recently supervised the visual effects for Chinese blockbuster Lost in Hong Kong and television series Limitless, Sleepy Hollow Season 3 and Fear of the Walking Dead.
Derek comes off two Emmy wins as a Visual Effects supervisor on seasons 5 & 6 of Game of Thrones. His background in Electrical Engineering helps blend an understanding of the fusion of Art and Technology that is Visual Effects. Prior to working in the film industry, he worked at Silicon Graphics and was a key developer on the Academy Award-recognized Cineon compositing system.
Derek’s history is a blend of film, television and commercial effects. His career in Visual Effects started with the founding of Cinesite’s 3D department where he was involved with the production of Water World and helping develop Cinesite’s 3D tracking system. A brief stint at Digital Domain afforded him a silver Clio win for the Nike spot “Virtual Andre.” From there, he moved to VIFX as a Digital Supervisor on Face/Off and the X Files movie. With Rhythm & Hue’s acquistion of VIFX, he transitioned into a VFX supervisor role, winning the innaugural VES Award for The Sum of All Fears. His tenure there saw him overseeing such films as Superman Returns, The Wolfman and X-Men: Days of Future Past as a facility supervisor. He has also served as a production supervisor on films such as The Mummy 3 and Around the World in 80 Days, working extensively with the production crew and directors to shape the work.
Prior to joining Pixomondo, Derek has been involved in the resurgence of high end television. In addition to his work on Seasons 5 through 7 for Game of Thrones, he has contributed to the series Black Sails, The Walking Dead and Midnight Texas, bringing film-quality work to broadcast and streaming on compressed schedules.
Derek is a member of the both the Film and Television academies, serving on the executive committee for the later. He has a passion for both art and technology. He is also a private pilot holding an instrument rating.
Senior VFX Producer
Jan Fiedler is VFX producer at PIXOMONDO Images in Stuttgart, Germany. He has produced a wide range of work including feature films, episodic content, commercials, television movies, 3D ride films and industrial projects.
Jan studied Media Production at the University of Applied Sciences in Darmstadt with focuses on both 3D animation and project management. During his studies Jan began working on movies like Valkyrie as an on-set Data Wrangler.
Jan has been part of PIXOMONDO’s global team since 2007. He produced Hugo, which won an Academy Award for Best Visual Effects. His work on the second season of HBO’s Game of Thrones also won him a Primetime Emmy Award for Outstanding Visual Effects.
His filmography portfolio also includes Diplomacy, The Hindenburg, 2012, Sucker Punch, Fast Five, Red Tails, and Ninja Assassin.
Currently serving as Visual Effects Supervisor for Pixomondo out of Los Angeles. VFX Supervisor Todd Shifflett has collaborated with numerous award-winning directors including Spike Lee, George Miller, Drew Goddard, Paul Weitz, Gary Winick, and Rupert Sanders. His commitment to taking a critical and explorative approach to his work can be seen in such films as the Academy Award-winning Best Animated Feature Film Huntsman.
After earning a BFA from NYU film school (Film and TV major, Computer Science minor), Shifflett began his career as a Technical Director at R/GA, working on a number of commercial projects before joining Rhythm and Hues in Los Angeles, where he initially worked on projects for Coca-Cola and other brands before diving into feature films. In his time there, he worked on a wide range of feature films spanning various genres including live-action talking animals, animated features, action adventure, fantasy, horror, and drama. Shifflett has a great passion for wedding the artistic and technological aspects of filmmaking. An avid and accomplished photographer, he also holds great interest in machine learning and AI . For the film Babe 2, Shifflett developed a partial swarm optimization technique for soft tracking facial features of animals, and he was integral in the development of a video review system for Rhythm and Hues which won a technical Academy Award. He was awarded a patent for augmenting features of streaming video (WO 2007035558 A3).
Matthew holds a Masters Degree in Digital Special Effects from the National Center for Computer Animation Bournemouth. He has 20 years of experience in the media industry as an editor, compositor and supervisor. Matthew has extensive on-set visual effects supervision experience including shoot planning and visual effects design. He has been involved in the development on key pipeline and technologies for several Oscar-winning films including advancing the stereo compositing pipeline that helped bring Avatar to the big screen.
Matthew began his visual effects career at Ridley Scott’s Mill Film in London working on many projects including K19 The Widowmaker, Tomb Raider and Proof of Life as a compositing artist and pipeline developer.
His career at Peter Jackson’s Weta Digital began as a compositor for the first Lord of the Rings film. A short 4 month contract became nearly a decade-long tenure working on all the major films including the Lord of the Rings Trilogy, I Robot, King Kong and finally Avatar. During his time at Weta Digital he held the roles of Compositor, Sequence Supervisor, Compositing Supervisor and finally the Head of 2D. He also served as an on-set supervisor for various shoots including the main unit of Avatar. He also completed Approved Handler training for pyrotechnics and explosives with a focus on film special effects.
In late 2009 he moved to MPC Vancouver where he served as an onset and facility VFX Supervisor on several productions including Jack the Giant Slayer, Seventh Son, Narnia: Voyage of the Dawn Treader and Green Lantern. On-set supervision included main, second, stunt and aerial photography working closely with directors like Bryan Singer, DOP’s, key creatives and studio executives.
Before joining Pixomondo, Matt spent nearly 5 years in various supervising roles at Sony Imageworks Vancouver, helping push the continuing excellence in visual effects work. His film credits include Edge of Tomorrow, The Interview, Alice in Wonderland 2, Suicide Squad and most recently Marvel’s Spiderman: Homecoming . During his time he was nominated for a VES award for the work on Edge of Tomorrow. Aside from film work Matt was also involved in an augmented reality project for a themepark attraction in Dubai.
Nina Göldner is known for her work on large projects such as Furious 7, Oblivion, Sleepy Hollow and Red Tails.
She earned her degree from University of Applied Sciences Stuttgart – Hochschule der Medien with a diploma in Medienwirtschaft (Media Economics).
In 2011 Nina joined PIXOMONDO as Junior VFX Producer, where she quickly rose to VFX Producer. Since joining the Stuttgart team she has worked on multiple feature films, television movies, and episodic content.
Sebastian is a VFX producer at PIXOMONDO’s Stuttgart office. He first joined PIXOMONDO in 2009 as a VFX Editorial Intern, working on projects such as The Ghost Writer, Teufelskicker, and Hindenburg.
Sebastian studied Media Management at the University of Applied Sciences in Würzburg with an emphasis in film. After graduation, he returned to PIXOMONDO Stuttgart as VFX Coordinator for Game of Thrones season 2 and 3, Oblivion, and a number of live media projects.
He quickly became instrumental to the studio’s production team as Associate VFX Producer for The Physician, Diplomacy, and Sleepy Hollow Season 1. Sebastian was recently Junior VFX Producer for Zhong Kui: Snow Girl and the Dark Crystal.
He also produced Gone with the Bullets which won Best Visual Effects at the Asian Film Awards and Wolf Totem which won Best Visual Effects at the Tiantan Awards.
Lisa Goldberg joined the PIXOMONDO team in 2016. As VFX Producer, she has worked on a variety of film, commercial and special venue projects including The Hateful Eight, Batman v Superman: Dawn of Justice, 2012, X-Man 2, American Horror Story Season 6 Promos, Game of War: Fire Age and many more.
Over the course of her exciting and challenging career she has worked at many impressive facilities such as Method Studios, Digital Domain, Sony Pictures Imageworks, Rhythm & Hues, Dream Quest Images/The Secret Lab, Blue Sky/VIFX, The Orphanage and The Trumbull Company/Berkshire Motion Picture.
In his young years Piet Hohl made his life as a sculptor. While studying interior design, he stumbled into computer animation and became a 3D artist.Since 2007 he has supervised numerous projects for Pixomondo Pfungstadt and later Pixomondo Frankfurt.
Several of his works include the Lufthansa PAX Briefing, Terra X, a TV documentary and many car commercials. Besides leading the CG team Piet Hohl has also been responsible for concept creation, a lot of set supervision and some directing. In 2011 Piet Hohl supervised his first movie project, leading the Frankfurt crew for Fast Five.
Throughout her career, Mihaela has held many roles including producer, compositing supervisor, visual effects division supervisor, and digital effects supervisor.
Mihaela joined Pixomondo in April 2011 as division VFX Supervisor for Hugo, which won an Academy Award for Visual Effects. She was division VFX Supervisor for The Hunger Games: Mockingjay – Part 1, Oblivion, and Sleepy Hollow, as well as Digital Supervisor for The Amazing Spider-Man. In addition to project supervision, Mihaela is one of the managers for Pixomondo’s Toronto office.
Before joining Pixomondo, she worked on many feature films such as Red Riding Hood, The A-Team, X-Men Origins: Wolverine, The Incredible Hulk, The Book of Eli, X-Men – The Last Stand, Fantastic Four, Knight and Day, and The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.
Mihaela holds a MS in Electronic and Telecommunications from Politehnica University of Bucharest, Romania.
After studying Computer Animation and Visual Effects, Mahmoud started his professional career in 2003. Throughout the past decade, he has worked on various feature films, TV series and commercials.
Mahmoud joined Pixomondo in early 2011 as CG and VFX Supervisor. Since then he has worked on feature and episodic projects including Oblivion, Hugo, Sleepy Hollow, Da Vinci’s Demons, Snow White and The Huntsman, The Amazing Spiderman, and most recently Marco Polo. In addition to project supervision, Mahmoud is one of the managers for Pixomondo’s Toronto office.
Prior to Pixomondo, Mahmoud was at C.O.R.E. Digital Pictures where he had worked on projects such as Silent Hill, SAW II, The Tudors, Lucky Number Slevin, and Splice.
Mahmoud has been teaching Visual Effects at Seneca College for almost a decade and has been a mentor to many young Visual Effects artists in Toronto.