不可思异  | Impossible


Project Overview:


Production Overview:



Daniel Jeannette: VFX Supervisor/ Animation Director

PIXO has officially been involved in this project since November 2013. It’s been two years of creative work between an average of 180 local and international artists. It was a very deep collaboration where we acted like a partner, rather than just creating VFX shots.

The main challenge with the alien ball was to try and convey emotions with something that doesn’t have a mouth, that doesn’t really have pupils in his eyes, that doesn’t walk, that doesn’t have arms, but yet has to move and evolve in our world.

The relationship with director Sun was actually one of the most exciting part of this project. I don’t speak Chinese so it’s always going through interpreters who are telling each one of us what each other is saying. But when we started to brainstorm ideas and concepts, we always found this kind of synchronicity, that really helped on what needed to be done.

Jan Heinze /寒洋:COO & Executive Producer

The producer of the movie “Impossible” initially approached us over 2 years ago with original drawings and concept art. It is a VFX artist’s dream to transform a concept from paper into a living, breathing character that is able to communicate and inspire emotions from the audience. Our team really enjoyed ourselves in working on the concept and style designs. Each design had to support director’s vision, help narrative and storytelling, and maintain logic and reason.

PIXOMONDO’s involvement in this project was different from what traditional VFX companies have done before. Our role through the production of the film was similar to a creative partner. In addition to successfully delivering difficult and complex VFX shots, we also provided creative solutions, creative guidance, and assisted the production company in leading other VFX vendors. After working on this project, PIXOMONDO has cemented it’s position in Chinese film market as a creative partner, which is also the brand value we are trying to pursue.

What we experienced in “Impossible” couldn’t be more impressive and breathtaking. It was full of challenges and complexity – an incredibly valuable experience. What I want to celebrate is not just the high quality represented in Impossible which is very close to the Hollywood standard. Even though the film market is still in its early stage and the VFX budgets are only a tenth compared to Hollywood films, we were able to deliver very original and high quality international work for our clients. This makes me proud and gives me the courage to say ,”We started in Germany and the US, but we are committed to localize and set roots here in China to progress together with Chinese filmmakers.”