Game of Thrones

Project Overview

Pixomondo designed several of the creatures on the TV series, including the dragons since the second season. They also worked on castles, ships, battle augmentations, set extension and more.

Production Overview

Division: Frankfurt, Stuttgart

VFX Supervisor: Sven Martin

Summary

Seven noble families fight for control of the mythical land of Westeros. Political and sexual intrigue is pervasive. Robert Baratheon, King of Westeros, asks his old friend Eddard, Lord Stark, to serve as Hand of the King, or highest official. Secretly warned that the previous Hand was assassinated, Eddard accepts in order to investigate further. Meanwhile the Queen’s family, the Lannisters, may be hatching a plot to take power. Across the sea, the last members of the previous and deposed ruling family, the Targaryens, are also scheming to regain the throne. The friction between the houses Stark, Lannister and Baratheon, and with the remaining great houses Greyjoy, Tully, Arryn, and Tyrell, leads to full-scale war. All while a very ancient evil awakens in the farthest north. Amidst the war and political confusion, a neglected military order of misfits, the Night’s Watch, is all that stands between the realms of men and icy horrors beyond.

 

Game of Thrones breakdown videos: Season 2 | Season 3 | Season 4 | Season 5 | Season 6 | Season 7 | Season 8

 

Awards:

–  Creative Arts Emmy Award for Outstanding Special Visual Effects (Episode “Valar Morghulis”)
– AEAF Award for “Fascinating VFX Work on season two” (In category TV series)
– Creative Arts Emmy Award for Outstanding Special Visual Effects (Episode “Valar Dohaeris”)
– VES Award for Outstanding Visual Effects in a Broadcast Program (Episode “Valar Dohaeris”)
– Creative Arts Emmy Award for Outstanding Special Visual Effects (Episode “The Children”)
– VES Award for Outstanding Visual Effects in a Visual Effects-Driven Photoreal/Live Action Broadcast Program (Episode “The Children”)

Additional Reel: