Sucker Punch

Project Overview

Spectacular Battle Scenes, Shot in a Sandbox, 360 Degree Green Screen, Practical Explosions (mixed and enhanced with CG Explosions).

Production Overview

Division: Los Angeles

Team Size: 86 Artists

Director: Zack Snyder

Studio: Warner Bros.

Client: Lantana House Prod.

VFX Supervisor: Rainer Gombos

VFX Producer: Jonathan Stone


    A young girl (Baby Doll) is locked away in a mental asylum by her abusive stepfather where she will undergo a lobotomy in five days’ time. Faced with unimaginable odds, she retreats to a fantastical world in her imagination where she and four other female inmates at the asylum, plot to escape the facility. The lines between reality and fantasy blur as Baby Doll and her four companions, as well as a mysterious guide, fight to retrieve the five items they need that will allow them to break free from their captors before it’s too late…