On March 4, 2015 our Managing Producer for PIXOMONDO Frankfurt Pascal Tonecker gave a presentation at the German Architecture Museum on the subject of digital architecture used in movies and commercials.

How ‘Game of Thrones’ creates its dragons

The Washington Post’s Thomas Johnson wrote a great article on how PIXOMONDO’s work on HBO series Game of Thrones.

He interviewed VFX Supervisor Sven Martin, who explained how we designed and created the dragons for each season. Read an excerpt below from the original article.

Game of Thrones Season 4 Before & After Comparison

When you hear the words “CGI” or “3-D animation,” complex computer languages probably come to mind.

But when HBO tasked Pixomondo, the visual effects company that it works with on “Game of Thrones,” with designing the show’s dragons, it required something far more accessible and considerably cheaper: a chicken from a nearby grocery store.

“I was looking for an animal so we can really discover how the muscles underneath should work,” said Sven Martin, Pixomondo’s visual effects supervisor. “I called over all the animators and they all had to just play with the chicken … You could feel how the muscles underneath are moving and what are the restrictions, where the bone can’t go. We built our dragon basically the same way.”

Zihua – Unbox Yourself

PIXOMONDO’s partner, Goodstein crafted a nifty concept with an unconventional and inventive take on unboxing an individual’s creativity.

The most important idea of this project is to combine modern digital animation with traditional stop motion shooting, which meant that everything needed to be transferred seamlessly from a digital format into the real world.

In order for the animation technique to work, every second frame of digital animation was printed out by 3D printer. Over 700 3D character models were processed during the project, along with several hundred individual blocks for 60 seconds of animation. All the character prints were well protected to ensure continuity in sequences.

Some of the 3D prints had in extreme character poses. As a solution, practical rigs, green screen and compositing allowed the character to balance and leap through the air.

With the entire team’s hard work on preparation, organization, coordination and all support from external printing facilities, the box-man was brought to life in a very short delivery time.

Congratulations to Rick Sander & Christoph Zollinger!

Their work on Jiang Wen’s Gone with the Bullets won Best Visual Effects at the 9th AFA – Asian Film Awards!

We are proud that Gone with The Bullets got three awards at the Awards. Besides best visual effects, the film also won in the categories best production designer and best costume designer.

9th AFA

13th Annual VES Awards

We are proud to announce that our work on Game of Thrones Season 4’s episode “The Children” won a VES Award for Outstanding Visual Effects in a Visual Effects-Driven Photoreal/Live Action Broadcast Program!

PIXOMONDO had four nominations in three categories at the VES Awards, which took place Wednesday, February 4, 2015 at the Beverly Hilton Hotel:
Outstanding Visual Effects in a Visual Effects-Driven Photoreal/Live Action Broadcast Program

Game of Thrones; The Children
Joe Bauer • Steve Kullback • Stuart Brisdon • Thomas Schelesny • Sven Martin
Outstanding Performance of an Animated Character in a Commercial, Broadcast Program, or Video

Game of Thrones; Drogon
Philip Meyer • Thomas Kutschera • Igor Majdandzic • Mark Spindler
Outstanding Visual Effects in a Special Venue Project

Hubei in the Air
Andrew Roberts • Claudia Lachnitt • Yas Takata • Boris Schmidt • Sebastian Butenberg

Star Journey
Adam Watkins • Viktorija Ogureckaja • Thilo Ewers • Omid Arzhang • Yas Takata

Congratulations to our team, as well as all the nominees and winners!